apply plugin: "com.android.application"
apply plugin: "org.jetbrains.kotlin.android"
apply plugin: "com.facebook.react"

/**
 * This is the configuration block to customize your React Native Android app.
 * By default you don't need to apply any configuration, just uncomment the lines you need.
 */
react {
    /* Folders */
    //   The root of your project, i.e. where "package.json" lives. Default is '../..'
    // root = file("../../")
    //   The folder where the react-native NPM package is. Default is ../../node_modules/react-native
    // reactNativeDir = file("../../node_modules/react-native")
    //   The folder where the react-native Codegen package is. Default is ../../node_modules/@react-native/codegen
    // codegenDir = file("../../node_modules/@react-native/codegen")
    //   The cli.js file which is the React Native CLI entrypoint. Default is ../../node_modules/react-native/cli.js
    // cliFile = file("../../node_modules/react-native/cli.js")
 
    /* Variants */
    //   The list of variants to that are debuggable. For those we're going to
    //   skip the bundling of the JS bundle and the assets. By default is just 'debug'.
    //   If you add flavors like lite, prod, etc. you'll have to list your debuggableVariants.
    // debuggableVariants = ["liteDebug", "prodDebug"]
 
    /* Bundling */
    //   A list containing the node command and its flags. Default is just 'node'.
    // nodeExecutableAndArgs = ["node"]
    //
    //   The command to run when bundling. By default is 'bundle'
    // bundleCommand = "ram-bundle"
    //
    //   The path to the CLI configuration file. Default is empty.
    // bundleConfig = file(../rn-cli.config.js)
    //
    //   The name of the generated asset file containing your JS bundle
    // bundleAssetName = "MyApplication.android.bundle"
    //
    //   The entry file for bundle generation. Default is 'index.android.js' or 'index.js'
    // entryFile = file("../js/MyApplication.android.js")
    //
    //   A list of extra flags to pass to the 'bundle' commands.
    //   See https://github.com/react-native-community/cli/blob/main/docs/commands.md#bundle
    // extraPackagerArgs = []
 
    /* Hermes Commands */
    //   The hermes compiler command to run. By default it is 'hermesc'
    // hermesCommand = "$rootDir/my-custom-hermesc/bin/hermesc"
    //
    //   The list of flags to pass to the Hermes compiler. By default is "-O", "-output-source-map"
    // hermesFlags = ["-O", "-output-source-map"]
     
    /* Autolinking */
    autolinkLibrariesWithApp()
}

/**
  * Set this to true to Run Proguard on Release builds to minify the Java bytecode.
 */
def enableProguardInReleaseBuilds = true
def enableSeparateBuildPerCPUArchitecture = true

/**
 *  The preferred build flavor of JavaScriptCore (JSC)
 *
 * For example, to use the international variant, you can use:
 * `def jscFlavor = io.github.react-native-community:jsc-android-intl:2026004.+`
 *
 * The international variant includes ICU i18n library and necessary data
 * allowing to use e.g. `Date.toLocaleString` and `String.localeCompare` that
 * give correct results when using with locales other than en-US.  Note that
 * this variant is about 6MiB larger per architecture than default.
 */
def jscFlavor = 'io.github.react-native-community:jsc-android:2026004.+'

android {
   ndkVersion rootProject.ext.ndkVersion
    buildToolsVersion rootProject.ext.buildToolsVersion
    compileSdk rootProject.ext.compileSdkVersion

    namespace "com.paymoney" 

    defaultConfig {
        applicationId "com.paymoney"
        minSdkVersion rootProject.ext.minSdkVersion
        targetSdkVersion rootProject.ext.targetSdkVersion
        versionCode 1
        versionName "1.3.7"
       
    }
    signingConfigs {
        release {
            if (project.hasProperty('MYAPP_UPLOAD_STORE_FILE')) {
                storeFile file(MYAPP_UPLOAD_STORE_FILE)
                storePassword MYAPP_UPLOAD_STORE_PASSWORD
                keyAlias MYAPP_UPLOAD_KEY_ALIAS
                keyPassword MYAPP_UPLOAD_KEY_PASSWORD
            }
        }
        debug {
            storeFile file('debug.keystore')
            storePassword 'android'
            keyAlias 'androiddebugkey'
            keyPassword 'android'
        }
    }
    buildTypes {
        debug {
            signingConfig signingConfigs.debug
        }
        release {
            // Caution! In production, you need to generate your own keystore file.
            // see https://reactnative.dev/docs/signed-apk-android.
            signingConfig signingConfigs.release
            minifyEnabled enableProguardInReleaseBuilds
            proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
        }
    }
}

dependencies {
    // The version of react-native is set by the React Native Gradle Plugin
    implementation("com.facebook.react:react-android")

     if (hermesEnabled.toBoolean()) {
        implementation("com.facebook.react:hermes-android")
    } else {
        implementation jscFlavor
    }
    implementation project(':react-native-splash-screen')
}

// Permanent fix for CMake clean errors when codegen directories don't exist
// This prevents the externalNativeBuildClean tasks from failing when codegen dirs are missing
tasks.whenTaskAdded { task ->
    if (task.name.contains("externalNativeBuildClean")) {
        task.doFirst {
            // Remove .cxx directory if it exists to avoid CMake errors
            def cxxDir = file("${projectDir}/.cxx")
            if (cxxDir.exists()) {
                delete cxxDir
            }
        }
    }
}

// Skip externalNativeBuildClean tasks if .cxx directory doesn't exist (codegen not generated yet)
afterEvaluate {
    tasks.matching { it.name.contains("externalNativeBuildClean") }.configureEach { task ->
        task.onlyIf {
            // Only run if .cxx directory exists, otherwise skip (no need to clean what doesn't exist)
            def cxxDir = file("${projectDir}/.cxx")
            return cxxDir.exists()
        }
    }
}

// Make clean task more resilient by removing problematic directories first
clean.doFirst {
    // Remove .cxx directory before clean to avoid CMake errors
    def cxxDir = file("${projectDir}/.cxx")
    if (cxxDir.exists()) {
        delete cxxDir
    }
    // Remove autolinking generated files that may cause issues
    def autolinkingDir = file("${projectDir}/build/generated/autolinking")
    if (autolinkingDir.exists()) {
        delete autolinkingDir
    }
}